Author Archive

Fliegl PowerPro released

Written by BlackJack. Posted in News

Today we have a new addition to our published mods, for the first time the Fliegl PowerPro found its way into the farming simulator, downloadable from the download section and online as well as ingame Modhub. Due to built in scripts and shaders this mod is “PC only”.
To see the attached hoses a front loader compatible with DynamicHoses, you can find a standard Fendt 700 Vario plus Stoll front loader already equipped in our mod collection.

 

  • PowerPro
  • PowerPro
  • PowerPro

Brantner and Fortuna released for FS17

Written by BlackJack. Posted in News

We ring the new version of Farming-Simulator. With the release of the Farming-Simulator 17 Giants published two of our mods from FS17. The Branter DPW 1800 and Fortuna FTM 200/6.0 can now be downloaded from our download section or directly in Farming-Simulator 17. We wish you all the best for this chapter of virtual farming!

  • Brantner DPW 1800
  • Fortuna FTM 200/6.0
  • Brantner DPW 1800
  • Fortuna FTM 200/6.0
  • Brantner DPW 1800
  • Fortuna FTM 200/6.0

bm-modding at the farmcon

Written by BlackJack. Posted in News

We are back from the Farmcon with lots of new impressions about the Farmcon and the new Farming Simulator 17. We saw many new “faces” we only knew from forums by their nicknames and some old friends. YouTuber, casual user or modder, we had some great talks and many new friendships. Sunday we were on the stage together with Agrarteam Franken and were interviewed by Martin Rabl from Giants and the audience, that was a really cool experience. Of course we do have a list of all the new features shown on the farmcon, you can find it further down in this article, we are very impressed by them.
All in all the Farmcon was a huge experience, which we really enjoyed. We are looking forward to the next one.

New features in FarmingSimulator 17

+ game difficulty better adjustable by many settings

+ female character, character customisation

+ plowing will be necessary but can be switched off

+ Stop & Go brake

+ automatic motor start (on/off)

+ lightbeam shows you selected markings on the map

+ more settings on the helper

fuelconsumption,
seeds,
fertilizer,
manure
helper “sees” static objects and goes around.

+ wheel pressure!

+ pigs, cows and sheep

+ soybeans, sunflowers, oil radish (catch crop)

+ much better ingame sound
radio streams

+ Goldcrest Valley

highway
many trees
northern american setup

+ improved animal menu
cleanliness
water
grass
straw
silage
mixed feed

+ tension belts for bales etc!

+ able to grab small things (wood, accessory, basket balls, etc.)

+ vehicle configurations
colour, engine, rim colour, wheels, wheel weights

+ vehicle rental!

+ farm objects
workshop and silos

+ new very nice fertilizing system

1x fertilizer, 1x cultivation, 1x fertilizer, 1x cultivation

max 3x. Each time 30% more yield

+ curry comb

+ fertilizer on grass if it is on a field

+ small inspector inlcuded

+ KI traffic in MP

+ sun flowers follow the sun

+ very nice sky, sun rise and dawn

+ you have to clean the stable/barn

+ Train driveable and loadable

+ BIG BAGS
seed, fertilizer, pig feed, mineral fertilizer

+ colour-blind modus

+ vehicle work hours +600h
then running cost increases and selling price decreases

Source:
Karvon

Krone Ultima CF 155 XC v2 released

Written by BlackJack. Posted in News

You all waited for it to happen and here it is, the Ultima v2.0. Downloadable from the official ModHub via the link below. We wish you great joy with this modification.

Changelog

Changelog

Changelog


Commentary:
+ New feature added
* Feature changed
Old feature deleted
# Bug fixed

Author: bm-modding

Changelog:
# game crash when resetting/selling Ultima
# vibrating collecting particle system
# wrong number when resetting bale counter
+ foil being wrapped attaches to foil on roles
# empty palettes vanish
* real calculating of diameter with pi
# doupble name “Krone” in shop deleted
# first bale after starting savegame not necessarily a wrapped one
+ animated crop roller
# fixed direction of particle system
# added straw particle system
+ activated dirt
# no errors when starting a (save-)game
# worksound bug when activating the Ultima
* worksound bit lower
* reworked the bales
+ disable UltimaHotfix when still in mods folder
+ key to switch of the HUD
# transfer animation on 1,40m bales smoother
# transfer animation in collecting mode
+ camera skript responsive
* reworked the HUD
+ acoustik signal when bale needs to be dropped off
# display remaining foil fixed
+ DynamicHoses added
# turn down of the PickUp
* new storepics
# flicker of decals fixed
* PickUp workarea widened
+ pressed bales count into game statistics
+ warning message “Incompatible with current version of the UltimaExtension”
* Credits completed
# sound bug during wrapping

Author: Wopster

Changelog:
BaleLoadFix.lua and MovingPartsPTO.lua deleted
* Ultima.lua (improved bale loading)
+ dynamicallyLoadedMovingPto.lua
# groundReferenceNodes added
* second component in component child (less traffic for MP)
wheel nodes pickup wheels
+ dynamic loading of PTO and wheels (performance)
+ changed folder structure
+ movingToolCouplings tool-Ids added
* modDesc -> version 24
# centerOfMass adjusted
* performance improved

Credits

Credits

Credits

Model/Animation: Jackaroo
Textur: BlackJack
Ingame: fendt2000
Script: Rafftnix
Performance Tuning: Wopster

 

bm-modding under a new guise

Written by BlackJack. Posted in News

While celebrating the fifth anniversary of bm-modding we are very happy to present you the new logo and new design of the homepage. The old web appearance aged quite a bit in the past years. The old homepage did not have a responsive design and was not optimised for all devices. That is now history, from now on you can visit us on your mobile devices and get the latest information wherever you are.

Also for our steady growing international community we have great renewal. By clicking on the country flags you can switch between german and english language. The confusing news in two language, as we had them earlier, are now past. Right now not all of the posts are in english, but we are working full steam on the translations.

We hope you find the new design attractive and usefull and that you keep visiting our homepage like in the past.